The Epic Games lawsuit is just a publicity stunt, says Apple

In Apple’s defense against the Epic Games lawsuit, Capertino has accused the Fortnit developer of effectively suing the developer as a publicity stunt.

Apple also said that Epic had very little to lose because it was not a big revenue-generator for the iOS company …

Verge demanded a summary of the ban requested by Epic from Apple’s 3-page opposition, which would force Apple to reinstate Fortnite in the App Store until a full trial results.

Fortnite’s popularity has plummeted since it had nothing to do with Epic’s claims against Apple. By July 2020, interest in Fortnite had dropped by almost 70% compared to October 2019. The lawsuit (and the first page headlines it made) appeared to be part of a marketing campaign designed to rearrange interest in Fortnite (…).

If Epic is truly concerned that it could take a notorious injury because of this controversy, it will not take part in these extensive efforts to promote it. From all appearances (including the #FreeFarnetCampaign), Epic believes that its behavior here will encourage goodwill, enhance its reputation, and take users to Fornite, not vice versa. It’s not a loss. “

Apple has also denied claims that Epic Fornite is losing huge amounts of money, citing the fact that iOS has less revenue than other platforms.

It cites quotes from Epic that only 10 percent of Fornite customers play regularly on the iPhone, and claims that Epic says Apple is “the smallest piece of the pie” when it comes to revenue.

Purely deciding whether to grant the hearing order to Apple says this request is nonsense: if Epic wants to return to the App Store until the case is decided, it can only do so by removing the app purchase option. Apple has already said that Epic will restore the game the moment it does.

Apple uses unusual color language to make this point.

Epic started the fire, poured gasoline into it, and is now seeking urgent help from the court to spread it, although Epic can only comply with the terms of the agreement that profitably controlled its relationship with Apple for years before the court ruled that ” “Self-inflicted injuries are not irreparable injuries”

Although Apple outlined its broad defenses with its early Epic Games lawsuit, its position reiterated that there is nothing close to an exclusive position in the games market.

Fornet is widely available on Microsoft Windows, MacOS, PlayStation 4, Xbox One, Nintendo Switch and Android. Fortenite players who have previously downloaded the video game will “continue to have access to it on their devices and any product available to purchase the app,” Sheila announced.

It doesn’t seem like Epic could win his case, but after the developer really publicized it it could be aimed at incredible investigators rather than consumers. The difference in approach to the no-confidence motion means that Apple has faced much tougher fighting in Europe, and Congress has indicated that the United States may take a tougher line in the future.

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